Now select the “Size” option and enter a value between 1 and 100. For this tutorial, we will be using a value of 5. This value will determine the amount of depth or texture that is added to your image. Next, select the “Depth” option and enter a value between 1 and 10. For this tutorial, we will be using the layer titled “Bump Map”. In the Bump Map dialog box, select the layer that you want to use as your bump map. To create a bump map, open your image in Photoshop and go to Filter > 3D > Bump Map. You can use any image editing software to create your bump map however, for this tutorial, we will be using Photoshop. ![]() When creating a bump map, it is important to use a dark color for recessed areas and a light color for raised areas. Bump maps are used to create the illusion of depth and texture, while specular maps are used to control the level of brightness and reflectivity. A specular map is an image that defines the level of brightness and reflectivity of a surface.īoth bump and specular maps are grayscale images however, they are used differently. A bump map is an image that allows you to simulate the appearance of raised or recessed areas on a surface. ![]() In this tutorial, we will learn how to create a bump and specular map in Photoshop.
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